Metaverse: A 3D social network

Metaverse: A 3D social network

In fact, there was an adventure of building a virtual universe or metaverse from time immemorial. A book about digital virtual universes is coming out in 2011 or 2012. It’s not very new. Well, what is it like? I’m talking about a three-dimensional world like a game. You have a character and a life here.

There used to be virtual dolls. We can do something about the character like him. But in the virtual universe, our character can interact with the other character. The reason why we talk about this more now is the emergence of the concept of digital property. You can keep the ownership of your character in the virtual universe directly on you with the Blockchain. Otherwise, it was left to the pleasure of the game company.

Social media is a place where brands position themselves as well as helping us to socialize individually. Not only brands; states, politicians, institutions, football teams are positioned. Everyone uses it for whatever purpose they want. This is how the metaverse will be.

For example, it will be the store of a football team, it will sell a limited edition jersey, and it will have both production and sales. On the other hand, the person who buys that jersey will be able to show it by dressing it in his own digital character.

Digital and physical identity intertwined

Human consciousness decides what is concrete. When you look at it, having 500 thousand followers does not mean that someone will help you when you ask for help. But those 500k followers are now a digital asset. Even if no one answers when you say “Good morning” from a person’s account, it affects that person’s psychology.

So are the metaverses and NFTs. A physical output might be like this: For example, if you sell the magazine as NFT, the buyer may have shown other people in the metaverse that he has read the magazine. In this way, one can position their digital identity. Our digital identity will be a reflection of what our physical identity is.

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