Would you rather explore the universe or live in a virtual reality that your brain perceives as real? Questions like this are being asked more and more, especially with the continued advancement of virtual reality and the rise of the Metaverse.
Metaverse is simply how we interact with technology. It is the 3D version of the internet where people use 3D avatars to interact with the 3D virtual world. It is often associated with a new digital space into which most social and professional activities migrate. These virtual worlds will continue to exist even when you are not playing.
They also do not require that they be accessed only through VR or AR. A virtual world like Fortnite or Decentraland can be accessed via PCs, game consoles and even phones. Fueled by the epidemic that keeps people at home, the “metaverse industry” is growing rapidly.
But a serious issue is whether a company will eventually emerge as the dominant force like Google and Facebook. Although the industry is still in its infancy, experts argue that it will become mainstream in the next 5 to 10 years.
Mark Zuckerberg from Facebook is working on Metaverse and you know that he recently changed the name of the social network to “Meta”. Google has been working on metadata-related technology for years, and Apple has its own related devices. In the minds of technologists, dreams of a time when our virtual lives will play an important role as well as our physical reality have begun to take shape.
Metaverse; It can serve a purpose as a way to socialize, learn, play, shop, exercise, create and much more. Considering that people will spend a lot of time interacting with friends and colleagues here, it is predicted that a lot of money will be spent on wearable devices and objects for our digital avatars as well.
In fact, people are already doing this. Investors around the world buy land on the Metaverse, sometimes for millions of dollars. So why? Yes, mainly because they think they will make a lot of profit in the future. But research from many sources isn’t looking at this so definitively yet.
Some experts predict that by 2030 the majority of people will be in the Metaverse in some way. Some will only use it for work or study, while others will spend the majority of their waking hours on it. This sandbox can make some people’s lives more fun and interesting. People can get together with their friends and even meet new people.
When it comes to education and learning, Metaverse can provide a more focused and interactive environment to learn different subjects like physics and astronomy. Doctors will also take full advantage of emerging technology. The doctor may see you for an appointment or even surgery. Holographic images and VR technology are already helping first responders train how to treat heart attack victims.
Military physicians learn to treat their own patients by wearing a headset and, accompanied by a therapist, revisiting the moment the wounded are injured or traumatized on the battlefield. However, metastore technology can have a negative orientation. It has such addictive potential that people may use it to escape reality. They may withdraw from real-world interaction and this can have physical and mental effects over time, such as depression and anxiety.
There is also the disadvantage of information confidentiality. In the metadata, companies can use our interaction to get us. Just like in the real world, there is a lot of good and bad in virtual reality.
But let’s get back to our topic. >What awaits us in the future?
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